Poursuite d’une Pochette

Role: Product Designer

Skills: Design Sketching, Rapid Prototyping, CAD (Fusion 360), Metal Forming (Bending and Slip Rolling), Waterjet, Aircraft Riveting, Bead Blasting, Sanding and Polishing, Hemming and Gluing

Overview: Created handbag out of sheet metal using machinery available in the Stanford Product Realization Lab and upholstered with fur.

Design Intent

Poursuite d’une Pochette

A purse made out of steel.

Because my mom desperately wants me to find a purse, this device would act as commentary on that desire and my relationship with femininity in the fashion world, by designing my ideal bag but making it out of metal so I wouldn’t actually be able to use it. (I prefer backpacks).

Below is a progression of my brainstorming, concept sketches, and operation sequence.

Rapid Prototyping and CAD

Physical Prototyping

Design Challenge: Creation of the Form

I first started by using a slip-rolled piece of sheet metal and tapering the sides of it to the desired angle on the Bandsaw. In hindsight, I should have tapered the sides using the Corner Notcher before slip-rolling this back piece, because it was difficult to carry out this action on the bandsaw with the curvature. 

In order to create the pattern to cut with the Waterjet, I needed the radius from the slip-rolled side because that would become the shape of the sides of the purse. Retrieving this radius ended up being more difficult than I imagined. I first tried using calculations, but the curvature did not follow the arc of a circle enough to produce a desirable outcome.

To successfully import the shape into Illustrator, I traced the curve that the tapered side of the back piece made onto a piece of paper. I then photocopied the paper and traced a replica of the curvature in Illustrator.

With these components, I ended up with my initial pattern and used the Waterjet to cut the shape. This process was very frustrating and ended up taking a lot longer than I expected because of some issues my file was having with the software. With a lot of troubleshooting, I fixed the file by taking a screenshot of the drawing, using the Image Trace function on Adobe Illustrator, scaling the image to the size of the original piece, and exporting this as a DXF.

After this, I used a hole puncher to punch rivet holes on the piece to initialize the connection that would be made using the rivet gun for the bottom of the purse. In hindsight, I should have added the holes onto the file itself because they did not come out perfectly aligned. Finally, to complete the critical part, I taped the body of the purse together to ensure that everything was measured, rolled, and cut correctly.

Final Assembly

Below are process photos of the final assembly of the purse body. Click on an image to learn more.

Finishing Touches

Below are process photos of the finishing and upholstering of the purse. Click on an image to learn more.

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